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Mission to Mars (2000)
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In Brian De Palma's puzzling new space opera Mission to Mars,
astronauts arrive on the red planet only to find that Disney has already been there and
opened an EPCOT Center. De Palma's opus begins with the mysteries of the universe
beckoning, and ends with a mundane science lecture conducted in a cut-rate planetarium.
The journey that brings us there is punctuated with hypnotic suspense sequences, would-be
lyrical interludes, computer effects ranging from the eye-popping to the laughable, and
some of the worst performances ever given by talented actors. To give De Palma his due, Mission
to Mars is not the perfunctory piece of action-packed hackwork one might have expected
from the previews. It's more peculiar than awful - though at times, it is awful indeed.
The movie opens at a backyard barbecue 20 years in the future, where
people drink beer from cardboard cartons and drive boxy, uncomfortable-looking cars. Three
of the revelers are astronauts - Luke Graham (Don Cheadle), who's leaving for Mars in the
morning, Woody Blake (Tim Robbins), who will follow a few months later, and Jim McConnell
(Gary Sinise), who isn't going at all, because his wife has died and he can't bring
himself to do it without her. Shortly after Luke and his team land on the fourth rock from
the sun, a mountain turns into a freakish whirlpool of swirling rocks, killing most of the
crew and unveiling an enormous structure shaped like a human face. Woody's mission now
becomes one of rescue, and Jim is enlisted into the cause.
It's not surprising that Mission to Mars borrows heavily from
the look of 2001: A Space Odyssey (including the famous rotating
centrifuge, which De Palma uses to stage a weightless dance number). It's a little more
disturbing to realize that the script by Jim Thomas, John Thomas and Graham Yost
unintentionally replicates the banal dialogue and one-dimensional characters of Stanley
Kubrick's classic sci-fi spectacle. Kubrick, of course, made thematic hay of these seeming
debits, contrasting emotionally sterile human characters with a touchy-feely computer. No
such luck here - De Palma is simply stuck with a third-rate screenplay in desperate need
of a rewrite.
Of course, that's nothing new for De Palma, who made his reputation
with Hitchcockian thrillers in the 1970's and went on to direct Bonfire of the Vanities and, most recently, Snake Eyes. (Has any other major filmmaker acquired
such an exalted reputation working with such consistently atrocious material?) But even
setting the writing aside, his directorial instincts here misfire more often than they
ignite. On the plus side, De Palma's zero gravity camera moves are graceful and fluid, and
he can still cut together intense, haunting nail-biters, notably an extended sequence in
which Tim Robbins leaves the ship to plug a leak in the hull (a sequence marred by Ennio
Morricone's baffling musical accompaniment, an organ-based piece that sounds like the
Phantom of the Opera gone techno). A few scattered images, such as a remote controlled
robot skittering across the baked red surface of the planet, come close to achieving
visual poetry.
The director's unique brand of operatic emotionalism, however, is a
deadly match for this material. Numerous scenes of Gary Sinise moping about his dead wife
and watching home videos of their time together quickly become a drag. When a crew member
is cut loose and seems destined to drift off into space, the moment stretches past tension
and horror and deep into embarrassing melodrama. Though his character has all the depth of
a Buck Rogers comic strip, Robbins still doesn't seem up to the task. And if Don Cheadle
lives to be 100, this will always be his worst performance. He doesn't give a single
convincing line reading, something that would have seemed impossible for such a natural.
Mission to Mars doesn't fall apart completely until the last few
minutes, but when it falls, it falls hard. The finale's "big ideas" about life,
the universe and everything are given such a grandiose presentation and hammered home with
such insulting redundancy and sappiness (not to mention CGI effects that wouldn't be out
of place in a video arcade), the only appropriate response is laughter. The movie ends up
as little more than a half-baked head trip from a director who's spent too many years lost
in space.