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The Mummy Returns (2001)
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The title says it all: the mummy returns, bringing with him the Curse of the Summer Movie
Sequel. Those who enjoyed 1999's The Mummy are
unlikely to be disappointed, as this return engagement by the ancient Egyptian Imhotep
plays like a louder, more crowded rerun of its predecessor (itself an amiable enough
rehash of countless prior Mummy pictures, as well as the Indiana Jones series). As
far as cheesy escapism goes, moviegoers could do worse - and no doubt will as the summer
blockbuster season rolls along.
A prologue set 5000 years ago in the Egyptian desert introduces us to
the Scorpion King (played by noted wrestler/thespian The Rock) as he leads his thousands
of digitally rendered troops into one of those strobe-lit, ear-splitting battles royale
that have become standard issue for opening sequences since the release of Saving Private Ryan. Finding himself on the losing end of his crusade,
the Scorpion King makes a deal with the devil that allows him to vanquish his enemies but
sends him into Hell for the next five millennia or so.
We then jump ahead to 1933 Egypt, where the heroes of the first
installment, square-jawed Rick (Brendan Fraser) and his now-wife Evelyn (Rachel Weisz),
are digging their way toward more buried treasure. Along
for the ride is the obligatory spunky-but-danger-prone tyke (see Indiana Jones and the
Temple of Doom and the Jurassic Park
movies), their son Alex, who stumbles upon a rival band of tomb raiders. Thus begins an apocalyptic and increasingly
confused battle between the forces of good and evil, in the course of which both the mummy
Imhotep and the Scorpion King will be resurrected to wreak their respective brands of
havoc. Along the way we get unhelpful
flashbacks to some of the characters' previous lives in ancient Egypt, gobs of mumbo-jumbo
from various sacred texts, and the usual hodgepodge of swordplay, gun battles and creepy
undead pygmies.
Not only are many of the settings and creatures computer generated,
much of the dialogue appears to be as well. Surely
George Lucas must supply the software that spits out such hackneyed groaners as "Oh
no, not these guys again" and that old standby, "I've got a bad feeling about
this." Not that writer-director Stephen
Sommers has taken advantage of this time-saving technology to focus his creative energy on
character development. If anything, the comic
book archetypes of the first Mummy have now been
downsized to the equivalent of hastily scrawled sketches on cocktail napkins, given one
easily recognizable behavior trait or visual cue to help us tell them apart.
What makes The Mummy Returns
go down easier than the average summer carnage-fest is its accentuation on exotic
adventure rather than mindless mayhem. Though
there are creepy-crawlies galore onscreen, the overall gore quotient is low (for humans
anyway; the undead suffer all manner of dismemberment and dissolution). The panoramas are rendered in the photorealistic
style familiar from computer games such as Myst; palaces and pyramids shimmer with digital
luster, and in all of the Egyptian desert there's not a grain of sand out of place. These 21st century matte paintings can be hypnotic
in short bursts, particularly when they're crawling with battling hordes of dog-headed
warriors. There's also a dirigible straight out of
a Terry Gilliam movie, oddly enchanting as it glides over moonlit vistas or dodges great
sheets of water conjured by the mummy's unearthly power.
The flashes of visual imagination aren't quite enough to sustain interest through
all the hokey set pieces, but they help. Kids
will probably enjoy it, though, especially those too young to realize how much of The Mummy Returns is as old as Imhotep himself.
- Scott Von Doviak