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Resident Evil: Apocalypse is based on a computer
game and is therefore aimed at a fairly specific demographic. Judging from the film,
that demographic is best represented by an insecure teenage girl who, after a miserable
day of being humiliated by cheerleaders and high school teachers, unwinds by pretending
shes a gorgeous but grimfaced heroine who scowls into the darkness and releases the
safety of her revolver in response to a terrified bystanders question "What are
we going to DO?"
The plot is a pretty much perfunctory framework used to support a
series of fight scenes. Due to an outbreak of the zombie inducing "Virus T" deep
in the bowels of "the Hive," a massive underground complex controlled by the
evil Umbrella Corporation, Raccoon City has been sealed off and quarantined. Its ruined
streets are now populated by the living dead, who lurch around listlessly taking bites out
of any living thing they encounter. The main characters are a handful of good-looking
ciphers who must figure out a way of escaping from Raccoon City without being eaten.
This plot description and the timing of the movies release
autumn, the horror film season -- may give some unwary viewers the impression that Resident
Evil: Apocalypse is, in fact, a scary movie about zombies. It is nothing of the kind.
It is not in the least bit scary, and most of the best traditions of zombie films are
ignored. While theres lots of gore and death, the movies intent is not to get
its intended audience to jump and scream, but to get them to jab reflexively at their
armrests in search of the computer command for "fire." As a result, any horror
film aficionado who sits through it is going to feel like the worst kind of sucker, that
being someone whos been fooled by people who arent trying very hard to fool
anyone.
There is almost no humor, absolutely no sex, and not much acting beyond
snarling, screaming, and looking grim (or, in the case of the two female leads, pouting.).
Sienna Guillory plays beautiful twenty-something cop Jill Valentine, Milla Jovavich plays
a beautiful twenty-something genetically enhanced fighter named Alice, and Oded Fehr plays
handsome, square-jawed special forces agent Carlos Olivera. Theres a little girl to
be rescued, an evil corporate executive with a German accent that comes and goes, and a
pink monster that resembles an anthropomorphic tongue with fangs. The details important to
a good zombie film like being able to see the living dead clearly, and getting a
genuine sense of a ruined society are nonexistent, and the fight scenes so choppily
edited that its often hard to figure out exactly what is happening.
Fans of the game may enjoy this film, but the fact remains that a good
computer game does not necessarily make a good movie. There need to be wider shots, more
complex characters, and a greater attention to detail. Those hungry for a good scary movie
about the living dead would do better to rent one of the old Romero
films, or hold out for Edgar Wrights witty Shaun of the Dead, which
opens later this month.
- Pamela Troy